Getting Squiggy With It Part II: The Lists

Following up on our rundown of the new Jaws of Mork rules, it’s time to get busy with the fizzy and crank out some army lists. There’s honestly loads you can do with these guys, depending on how deep you want to draw from the rest of the book, so let’s get into it andContinue reading “Getting Squiggy With It Part II: The Lists”

Getting Squiggy With It: Jaws of Mork Review

Well look what we’ve got here! Squigs are getting the White Dwarf treatment, and boy did this come at the right time. Gloomspite generally aren’t in great shape: their Heroes are particularly susceptible to being shot off the board, the army turns into a rabble and runs for the hills without them, and they areContinue reading “Getting Squiggy With It: Jaws of Mork Review”

What the FAQ? Understanding the Bastilodon’s save

OK, I admit it – I was entirely bewildered by that Seraphon FAQ.  Luckily, I was able to call in some help from the kind people in the Gloomspite Whatsapp group (shoutout to Craig, Will, Hammy and Nathan), but I’ve seen the discussion and questions continue online.  This is my attempt to provide a definitiveContinue reading “What the FAQ? Understanding the Bastilodon’s save”

Have You Ever Went Fast?

Exploring the fastest unit in Age of Sigmar So Gabe Huddlestone posed an interesting question on Twitter: what’s the fastest unit in the game? Gabe set out the following parameters: Movement buffs are included (exploring those is kinda the point!) Teleports aren’t included, obviously You can charge, but can’t include charge buffs (not really sureContinue reading “Have You Ever Went Fast?”

What’s the Deal with Ardfist?

“That’s the greatest comback since Lazarus” Sid Waddell It’s fair to say that one particular Battalion in Battletome Orruk Warclans has been causing a stir – and it’s not the Kunnin Rukk. Ardfist is a summoning Battalion that can potentially bring units of 10 Ardboyz on from a board edge, so let’s take a properContinue reading “What’s the Deal with Ardfist?”